A Cinematic Dark Fantasy Mystery Ready for Adaptation



 

If The World Has Forsaken You, Can You Still Find Worth Within Yourself?

 

NieR x Hollow Knight.

 

An anime-inspired dark fantasy mystery about memory, identity, and redemption. When an amnesiac woman awakens trapped within a palace beyond time, with only the memory of a man she cannot remember, she must uncover the truth behind a forgotten love, a divine curse, and the catastrophe that nearly ended the world.

 

Watch TrailerDiscuss the Project

Trailer


The mystery pulled me in immediately. Every answer only made me want to uncover more.

H.T

Reader / Fan

$175,000+ Raised

Successfully funded and published through direct audience support via Kickstarter across all projects.

1000's of Readers Worldwide

Building a growing international fanbase across multiple releases.

Proven Creative Team

Led by Times bestselling illustrator Amrit Birdi with credits across entertainment, including many global brands.

Synopsis


In a palace beyond time, an amnesiac woman awakens with no memory of who she is…

…except for the lingering memory of a man she cannot remember.

Trapped within the vast halls of the Forsaken Palace, Aria finds herself surrounded by silent guardians, forgotten ruins, and fragments of a past that refuse to stay buried. As she searches for a way to escape, she begins uncovering clues that suggest her imprisonment is tied to a catastrophe that nearly destroyed the world—and to a love story lost to history.

As ancient memories return and long-forgotten truths emerge, Aria discovers that the answers she seeks may be far more dangerous than the mysteries surrounding her. Gods once worshipped have fallen, old wounds have shaped entire generations, and hidden forces continue to manipulate events from the shadows. With every revelation, she is forced to confront the possibility that she is not merely connected to the world’s greatest tragedy—but responsible for it.

Blending dark fantasy, mystery, romance, and adventure, The Forsaken Palace is a story about memory, identity, redemption, and the stories we tell ourselves to survive. At its heart lies a haunting question:

If the world has forsaken you, can you still find worth within yourself?

The Forsaken Palace is an anime-inspired dark fantasy mystery exploring forgotten gods, lost love, and the search for meaning in a world built upon the ruins of the past.

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Project Snapshot


The Forsaken Palace is an anime-inspired dark fantasy mystery blending forgotten gods, lost love, and ancient secrets into a character-driven story about memory, identity, and redemption.

Audience

Built for fantasy and anime audiences drawn to mystery, atmospheric world-building, emotional storytelling, and character-driven journeys with meaningful stakes.

Adaptation Fit

Ideally suited to animation or prestige fantasy television, combining a compelling central mystery, a visually distinctive world, and a tightly structured narrative designed for serial adaptation.

Commercial Appeal

Combines dark fantasy, mystery, romance, and mythology into a property with broad audience appeal, strong visual identity, and opportunities for expansion across multiple media.

Genre Dark Fantasy Mystery
Format Limited Graphic Novel Series / Animated Series Potential
Target Audience YA / Adult Fantasy & Anime Audience
Audience Positioning Fans of NieR, Hollow Knight, Dark Souls & Studio Ghibli's darker fantasy works
Core Themes Memory, Identity, Redemption, Grief & Self-Worth
Why It Works A compelling central mystery, emotionally resonant themes, striking visual world-building, and a protagonist audiences can immediately connect with.
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A hauntingly beautiful world filled with memorable imagery, compelling characters, and genuine emotional weight.

P.T

Reader / Fan

Audience Validation


 

The Forsaken Palace has attracted a growing audience of readers drawn to its blend of dark fantasy, mystery, romance, and emotionally driven storytelling.

This combination of compelling world-building, strong visual identity, and a high-concept central mystery provides a strong foundation for future expansion and adaptation.

At its heart, The Forsaken Palace resonates through its exploration of memory, identity, self-worth, and redemption, combining an emotionally relatable protagonist with a mystery that gradually reveals the true scale of the world around her.

 

Adaptation Potential & Visual Development


Every page of The Forsaken Palace was created with cinematic storytelling in mind.

Blending dark fantasy, mystery, romance, and adventure, the series combines intimate character moments with expansive world-building and a visually distinctive setting. Drawing inspiration from anime, fantasy illustration, and contemporary entertainment design, the visual direction emphasises atmosphere, environmental storytelling, striking architecture, and emotionally driven performances.

Across the series, The Forsaken Palace establishes a complete visual identity for the property, bringing its gods, guardians, environments, mythology, and key narrative moments fully to life. Created with adaptation in mind, the graphic novels serve as both a finished entertainment product and a proof of concept, showcasing the tone, visual language, character arcs, and world-building that define the series.

The result is a property with a clear creative vision, a compelling central mystery, and an extensive library of existing visual assets ready to support future development.

Interested in talking about this project?

Preview

Creative Team


Amrit. B

Creator / Art Director

Amrit Birdi is a No.1 Times Best-Selling Comic Book Artist, most widely known for best known for illustrating Joe Sugg’s Username:Series (Hachette) and Anthony Horowitz’s Alex Rider (Walker books).

Day-to-day, Amrit works as Art Director of AmCo Studio and has delivered work for brands including Adidas, Disney, Amazon, SquareEnix, Ubisoft, Netflix, Cineworld, Fanta, Penguin Random House, Ubisoft, Adobe, Prime Video, Walker Books, Bandai/Namco, Lucozade and many more.

Ryan. M

Digital Artist

Ryan. M is a digital artist focused on illustration, concept development, and sequential artwork. His work combines strong design fundamentals with a passion for storytelling, helping create memorable characters with his ethereal painterly style. 

Erin. H

Writer

Erin. H is a writer – exploring the intersection of story, philosophy, and modern myth. Her work examines power, identity, and the ideas hidden beneath the surface of the stories we love.

 

David. C

Background Artist

David C is a background artist specialising in anime-inspired environments, creating atmospheric worlds that blend cinematic composition, colour, and light.

His work focuses on crafting memorable locations that deepen immersion, reinforce story, and bring the worlds of the AmCo Collective to life.

 

The world feels ancient, beautiful, and full of secrets. Every chapter deepened my investment in Aria’s journey.

P.D

Fan / Reader

Episode One


In a palace beyond time, an amnesiac woman awakens alone, with no memory of who she is or how she arrived there.

The only thing she remembers is the face of a man she cannot name.

Surrounded by silent halls, strange guardians, and impossible architecture, Aria searches for answers within the vast palace that has become her prison. But every clue only deepens the mystery. Fragments of forgotten memories haunt her dreams, whispers echo through the corridors, and scattered traces of a lost world suggest that her captivity is tied to an ancient tragedy long erased from history.

As Aria ventures deeper into the palace, she begins to uncover unsettling truths about her past and the role she may have played in shaping the world beyond its walls. Guided only by the memory of a man she cannot remember, she is drawn towards a revelation that could change everything.

If memory defines who we are, what happens when it is taken away?

Episode One introduces a haunting dark fantasy world of mystery, romance, and forgotten history, laying the foundations for a story about identity, redemption, and the search for meaning in a world built upon lost memories.

 

 

 

Send an Enquiry


If you’d like to discuss Rid of You further, explore adaptation opportunities, or request additional materials, I’d be delighted to arrange an initial conversation.